Monday, June 28, 2010

Sample Fodder: ZX Spectrum Games In Your Browser


In need of some stylish 8-bit chip sounds, but don't have any of the old classic machines on hand to sample? No problem! zxspectrum.net is an online emulation of the old Sinclair ZX Spectrum computer complete with a huge selection of games to choose from. Load up Audio Hijack or any other program that lets you record a computer's audio, fire up your browser, and before you know it, you'll have a whole ton of classic 8-bit sounds ready to be edited into your own custom sample kits.

Friday, June 25, 2010

Free Sample Friday: Alesis Ion Synth Sounds

Well, we made it through another week. I say we've all earned some free samples. Today we have our first guest Free Sample Friday with a selection of 11 synth sounds (as 24-bit WAVs) from the Alesis Ion courtesy of Adam W. If you find the samples useful, be sure to give Adam a shout out in the comments!

GO GET THEM!

Have some cool, original samples you'd like to share here? Just shoot me an email at tomshear (at) comcast (dot) com and maybe you can be a guest star here at Free Sample Friday too!

Let's Do This Thing...


So a little while back, I posted about the possibility of having some "guest stars" providing content for Free Sample Friday. We got a little bit of interest and have our first guest sample pack (not counting the excellent one done by Portion Control a while back), so I thought I'd post some guidelines if anyone else wants to join in the fun.

• The sounds can't be from commercial sound libraries or be otherwise copyrighted.

• Ideally, the sounds should be fully edited and in 24-bit/44.1k WAV format.

• If the sound is a melodic one, please include the root key in the file name. (For instance, "moogbass-C2"

• Try to keep the sample packs to 5 MB and below.

• Send any packs you'd like to submit to me at tomshear (at) comcast (dot) net. Be sure to include your name, and if you have a music project you'd like to promote, include the link to your MySpace/Facebook/Bandcamp profile.

Bachmann WS3 on Ebay

Info at the listing...

Analogue Solutions Tereshkova on Ebay


Info at the listing...

Thursday, June 24, 2010

Prosoniq Introduces Free Vuvuzela Filtering Plug-in


In case you've been living under a rock for the past couple of weeks, the World Cup is going on right now in South Africa. What seems to be getting more attention than the games themselves is the "vuvuzela", a plastic horn that the fans use to make noise. When the sound is heard en masse, it sounds like a wasp nest on steroids and apparently people can't stop talking about how irritating that is. Personally, I feel like all the complaining about it is far more irritating than the sound itself, but if you disagree, Prosoniq would like you to meet Vuvux, a free AU format plug-in that uses Prosoniq's Sonicworx audio de-mixing technology to eliminate the pesky sound without effecting the audio you do want to hear.

Making A Drum Kit With Your Mouth

Before hip-hop hit the big time, it was a very underground phenomenon and as a result, most of the artists at the time had to make music as cheaply as possible. Indeed, some bands couldn't even afford a drum machine, so "beatboxing" was born where a performer would imitate the sounds of a drum kit with his mouth to create the beat for the rapper to do his thing over. While it seems kind of hokey now, your own voice is actually still quite a decent source for new drum and percussion sounds. Here are some tips on getting the best results from your vocal drum sample experiments:

• Just Let Loose
I recommend setting up your DAW to record and just record a whole bunch of random sounds at once. Try imitating the sounds of different drums with your voice. Alternately, try making percussive sounds that aren't imitating anything... a cough, a wheeze, a burp, a sharp inhale or exhale, etc. Just improvise and don't give it too much thought. Once you feel you've had enough, import the file into your favorite audio editor and separate the good stuff from the bad stuff. These are just your raw sounds. You're going to want to...

• Use Effects to Sculpt Your Sounds
When I got my first sampler (an Ensoniq Mirage rack), I was disappointed by the fact that when I tried to make vocal drum samples, they didn't sound as awesome as when Yello did it. The reason, of course, aside from the fact that Yello are godlike, is that their samples had been processed more than cheese in a can. Definitely take the time to experiment with compression, EQ, reverbs, filters, and other effects that may help you bring your sounds closer to the sounds you're trying to imitate. Use compression to exaggerate the attack and bring out the snap in your sounds. Use EQ to thin out cymbal sounds with a highpass filter, or exaggerate the low end frequencies in your kicks. Once you've processed your sounds into oblivion, resample them with the effects and build your kit.

• Use the Mic to Your Advantage
Microphones are subject to a phenomena known as "the proximity effect" where bass frequencies get exaggerated as the subject gets very close to the mic. You've probably heard comedians on TV use this trick to imitate the sound of explosions or the voice of God. All you need to do is get yourself unnaturally close to the mic and the proximity effect takes care of the rest. Most mics are also very sensitive to plosives, or the popping vocal sounds like the letters P or B make that are produced with a percussive burst of air. If you don't use a pop filter or get too close to the mic, these get exaggerated and result in pops. Don't be afraid to sample some of those to act as the start to new percussion sounds with a little sound design.

• Stretch and Pitch
By no means should you feel you need to use your samples "as is". Take advantage of your sampler's abilities to re-pitch sounds or use time-stretching and granular processing to alter their length and character. Pitching sounds up past their root key is an easy way of adding a little punch to your sounds. Try playing the sounds backwards, too.

• Layer
You'll get much better results if you break up the sound you're trying to imitate into components. So if you're imitating a snare drum, use one sample to imitate the resonance of the drum shell, one to imitate the crack of the impact, and one to imitate the rattle or buzz of the snare. Process them separately until you're happy, then use a bus to compress the individual layers together and resample!

Yamaha CS-80 on Ebay

Info at the listing...

Akai AX-80 on Ebay


Info at the listing...

Wednesday, June 23, 2010

Kids Perform Aphex Twin Song on Steel Drums

Via Tarekal on YouTube:

Review: Ohm Force Ohmicide Melohman


Product: Ohmicide:Melohman
Manufacturer:
Ohm Force

Type:
AU/VST multiband distortion effect

Platforms:
VST & RTAS for Windows, VST, RTAS, & AU for OSX.

Price:
€79

Demo:
Available here.


This is a product that has been out for a while, but when the Ohm Boyz themselves asked if I might like to take a look at it, how could I refuse? If you haven't heard of it by now, Ohmicide:Meloman (I'm going just called it Ohmicide from here on out) is a multi-band distortion effect on steroids. Multi-band distortion allows you to split a single signal into multiple frequency bands allowing you to process and tweak each band completely independently of the others. Let's see how it stacks up.

INSTALLATION
The plug-in is downloaded as a standard installer. Click, install, and you're done. Nothing to see here, move along.

THE MANUAL
Ohm Force seem to want to encourage users to make use of their online manual, but it is available as a downloadable PDF too. Unfortunately, this is easy to miss. The downloadable version isn't listed among the PDFs for their other products (an omission, perhaps?), but a link is available at the bottom of the INTRO page. A more conspicuous location for this might be preferable, as online documentation alone isn't always very convenient for traveling musicians who might find themselves without an internet connection frequently.

That said, the online documentation is very well done and easy to follow. There's a few typos and bad English moments, but nothing that would prevent you from understanding the material.

FEATURES
It's a good thing the documentation is well done, as Ohmicide is a rather complex beast. It's actually very well laid out and easy to understand once you've had a look at the manual or video tutorials, but what the features each contribute to the final sound might not be immediately obvious if you haven't worked with an effect like this before.

In the upper left hand corner, you'll find the SET-UP menu, which covers additional info and features not used directly in altering the sound of the effect itself. Here you'll check your version number, link to the online manual, register, check for updates, access a registered user only preset section, map parameters to a MIDI controller, control the quality of the output (and thus the CPU load), etc. Below it, you'll also find a manual tempo setting and a bypass switch.

At the very far left, you'll find the INPUT TRIM level. This allows you to adjust the level of the signal being fed into Ohmicide which has some effect on the overall level of the effect, but can also influence the sound itself.

To the right of the INPUT TRIM, is a PRE-GAIN control that allows you the option of adding a little coloration or distortion to the signal before it hits the "real" distortion section. A STEREO LINK button is also provided to keep parameters that are affected by signal levels consistent in a stereo signal that might have different levels on the left and right.

In the very top center of the interface is the MAIN DISPLAY which shows a visual representation of what you're doing to the signal (and INPUT and OUTPUT can be viewed separately), as well as of the width of each of the frequency bands. It also displays the currently selected parameter and its current value, which is very handy.

Now for the fun stuff! As I mentioned before, Ohmicide takes the input signal and splits it up into four bands, each with its own settings. Three knobs at the top, allow you to define the points in the signal's frequency that split it up. This keeps each band from overlapping and getting messy, insuring you'll get more useful results.

The sound-mangling parameters for each of the four bands are identical (but obviously operating only on its own slice of the overall signal). Each band features its own:

• Fully adjustable noise gate (great for using this with drum tracks)
• A dynamics section consisting of settings for SHAPE (whether the signal is compressed, expanded, or not effected), and BODY (effects the amount the SHAPE parameter effects the signal and eventually adds limiting to it).
• A DISTORTION section with settings for GAIN (the amount of distortion), distortion TYPE (with a whopping 28 algorithms and 84 types), and BIAS (simulates the DC offset added by a malfunctioning amp). An ALTERATION knob also allows further variation of distortion dependent on the type you ahve selected.
• A FEEDBACK section allowing you to set the AMOUNT, FREQUENCY, and STEREO SPREAD of the feedback for each band.
• A "mixer" section that allows you to MUTE or SOLO each band individually or together (very handy!), set a MIX level for each band, set a PAN position for each band (for some truly huge sounds), and the option to have to signal processed in MID-SIDE mode.

After your signal has been shredded to bits, it travels through a lowpass filter with selectable SHAPE (filter steepness, essentially) and FREQUENCY (the filter's cutoff) parameters to do help filter out any shrill or (unintentionally) irritating high end.

The next bit you'll encounter here is the MELOHMAN section, which you may have encountered before on their other products. This gives you 12 slots to store "metapatches" that are variations on the main patch. You can then use the bottom octave of your keyboard to morph back and forth between these variations smoothly and in real time. This will be a real boon to live performers who like to tweak the hell out of things onstage. Whether you're looking for subtle or drastic variations, this section allows you to switch in between them easily on the fly.

Finally, there is an OUTPUT TRIM that allows you to adjust the final output level of your effect.

SO WHAT DO I THINK?
My first inclination is to say that if you're looking for a distortion effect, look no further, but that's not entirely true. Ohmicide is packed with so much programability, that it might be intimidating to beginners. That's not to say that it doesn't include some cool presets (it does), but it's not hard to see how a plug-in with so much depth might scare off someone new to messing around with distortion.

But if you aren't afraid of getting in there and twisting some knobs, this things is like a playground... a filthy, grimey, playground. There is so much flexibility in how you can shape your sound. Even the different types of distortion can change the sound quite a bit on their own. Subtle saturation, twisted waveshaping, bitcrushing, complete anihillation - all of it is within your reach. When you additionally consider that you have four different bands that can each have their own distortion types, gains, levels, pan position, etc., you can begin to see the amazing amount of control and complexity this plug-in offers you.

My only real beef here was in trying to map it to my MIDI controller within Logic 9. The system is set-up where you turn on autobind mode, move a parameter on the plug-in, move a control on your MIDI controller and that control will alter that parameter. I couldn't get this to work. Basically, just nothing happened when I tried this. Even within Novation's AutoMap software, if I tried to use the LEARN mode to assign a parameter to a new control, the interface would freeze up and lag severely thereafter. Again, I'm not positive whether the problem lies within Ohmicide, my controller, or my host, but my set-up isn't all that uncommon, so be aware you may run into some problems here.

Regardless of your experience level, Ohmicide sounds undeniably great. It can sound analog, it can sound totally digital, or you can mash the two together into your own monstrosity. This is the kind of plug-in you will find yourself getting lost in for hours with a big grin on your face the whole time. You neighbors might not be as amused. [9.5/10]

Yamaha CS-15 on Ebay


Info at the link...